Bell Digest vol10p03-1.txt
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To: RuneQuest-Digest@glorantha.holland.sun.com
From: RuneQuest-Request@glorantha.holland.sun.com
Subject: Volume 10, no 3: What is Chaos?
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Contents:
Antoon Pardon [ed.] What makes one Chaotic?
A summary of a discussion on the Daily last summer
Editorial:
Last summer I asked for guest editors, creating
summaries of interesting `threads' on the Daily.
With Graeme Willoughby's question on the nature
of chaos, this is a good time to dig out the
first submission by Antoon Pardon. Sorry Antoon,
that I didn't find the time to send this out
any sooner...
Antoon did the hard work of extracting all
relevant parts to the discussion. I cut off
the discussion at the end on the reusability
of Sever Spirit, and did some additional work
on lay-out.
Announcement:
Appended, in two separate files, comes the rest of
the ASCII maps as created by Joerg Baumgartner.
Two files of approx. 20k each.
Henk
--
Submissions for the Daily to:
for the Digest:
Subscriptions and questions:
Me: Henk.Langeveld@Holland.Sun.COM
--------------------
From: gharris@jade.tufts.edu (George W. Harris and others)
Subject: What Makes One Chaotic?
Sender: apardon@vub.ac.be (Antoon Pardon)
Date: Fri, 23 Jul 93 16:10:08 MDT
GH: gharris@jade.tufts.edu (George W. Harris)
GL: gal502@huxley.anu.edu.au (Graeme A Lindsell)
DG: dagibbs@quantum.qnx.com (David Gibbs)
BB: brandon@caldonia.nlm.nih.gov (Brandon Brylawski)
MG: markg@engrg.uwo.ca (Mark Gagnon)
DE: dgempey@ucscb.UCSC.EDU (David Gordon Empey)
RB: rab112@huxley.anu.edu.au (Rex A Bean)
TZ: tzunder@cix.compulink.co.uk (Tom Zunder)
TL: tsl@munta.cs.mu.OZ.AU (Tim Leask)
SG: steveg@arc.ug.eds.com
KM: mckinney@vnet.ibm.com (Ken McKinney)
SB: akuma@netcom.com (Steven E Barnes)
BM: jacobus@sonata.cc.purdue.edu (Bryan J. Maloney)
LY: lyle@chainsaw.ecn.purdue.edu (Lyle Youngblood)
PM: trystro!rune (Peter Maranci)
______________________
George W. Harris asked:
Okay, we all know what Chaos is, and that there
are magical spells and skills that can tell when
a(n unilluminated) person is Chaotic. However,
one question that remains is, when *is* someone
Chaotic? I'm wondering what the opinions of the
various Gloranthaphiles on the net are wrt this
burning question. So, is something Chaotic when:
DG: Anyone (anything) that has a strong tie to the Chaos rune is
DG: chaotic. I don't think that is a self-referential definition, it just
DG: means you have to decide what indicates a strong tie to the Chaos
DG: rune.
GH: It has a Chaos feature?
GL: Yes.
DG: Definitely.
BB: Absolutely.
TZ: Agreed Chaos feature = Chaos
DE: Yes.
TL: Yes
GH: It is a member of a chaotic race, such as Broos, Scorpion Men or Ogres?
GL: I'm not sure: would, say, an Ogre with no Chaos feature and who
GL: isn't consciously an initiate of Cacodeamon be Chaotic? As a GM, I'd
GL: say no. I think Chaos is a state of mind as well as features: the Ogre
GL: above might want to eat people, but then so do trolls. The Cleansed
GL: One, the Broo which lost its chaos taint in the Zola Fel, may have once
GL: accepted Chaos voluntarily.
DG: Yes. All these races give strong ties to the Chaos rune. Similarly any
DG: troll will be strongly tied to the Darkness rune. DG In another
DG: article, somebody argues against Ogres that don't have a chaos feature
DG: and who aren't members of a chaos cult being non-chaotic. I have to
DG: disagree with this -- all ogres have a chance of being born with a
DG: chaotic feature (5%, low, but there) which means the race is tied to
DG: chaos. More importantly, any ogre that comes within a certain distance
DG: (1km?) of a Cacodemon holy ground will find himself in-advertently
DG: revealing his "Ogre" nature -- ie eating dead companions etc. (This is
DG: specified in Griffin Mountain, under the Cacodemon writeup I think.) So
DG: all ogres are clearly chaotic.
BB: I would say yes to all three, unless the individual has undergone a per-
BB: sonal transformation (e.g. by heroquest) to rid himself of the taint.
TZ: I would say no. No chaos feature, no taint.
DE: Yes, unless said member has heroquested (or possibly performed some
DE: special ritual known to just a few religions or priests) to eliminate
DE: the taint of chaos.
TL: Yes
GH: It has had a spell like Corruption or Gift of
GH: Thed cast on it?
GL: Once I would have said yes to both, but since the comment from
GL: Greg Stafford that one only becomes Chaotic voluntarily, I'm not
GL: sure. Corruption can be cast on an unwilling target, though that would
GL: be rare: I'm sure most castings of that spell are reserved for
GL: applicants for Priesthood.
GL: Q: Can you have Corruption cast on you more than once?
DG: While under the influence of the spell, probably; afterwards --
DG: not for Gift of Thed; but if corruption is permanent in effect, quite
DG: possibly. (Is corruption the 5pt, non-reusable rune magic spell that
DG: corrupts something with chaos?)
BB: Not sure about Gift of Thed, but definitely yews to Corruption.
TZ: Gift of Thed leaves a trace I think. One has dabbled.
DE: Yes (but see above comment).
TL: Yes
GH: It is a Lord or Priest of a cult with the
GH: Chaos rune (such as Krasht or Thed)?
GL: If you accept the state of mind argument, yep! On the other hand,
GL: does Seven Mothers get Chaos as a rune? The high priests get a spell (I
GL: can't remember its name) which temporarily gives them a chaos feature,
GL: but which permanently taints them with chaos. If they were
GL: automatically tainted with chaos, then this wouldn't be mentioned. As
GL: you can tell, I don't have my copy of Gods of Glorantha with me.
DG: Yes, anyone (anything) that reaches rune level in a chaos rune
DG: cult will have taken close ties to the Chaos rune. An exception to
DG: this is many of the Lunar cults; I'm not sure whether or not
DG: illumination is required for priesthood in these cults (I know it is
DG: for some), but they don't normally detect as chaos. (Which gets the
DG: Stormbulls quite annoyed, and also saves Stormbull lives.) (This lack
DG: of chaos detection is due to the lunar goddess's ties to
DG: Nysalor(Gbaji).)
BB: Absolutely. Rune ranks take on all of the runes of a cult.
TZ: Yup also definite.
DE: Yes.
TL: Yes
GH: It is an initiate of a cult with the Chaos rune?
GL: Not automatically, I'd say. It would depend on how fanatically
GL: s/he felt about the Chaotic elements of the cult. If Seven Mothers does
GL: have the chaos rune, then no.
DG: In general, not; but it depends on the cult. For most cults, the
DG: initiate is not closely enough tied to the runes of the god to be
DG: considered to personally hold the runes. In some cults, initiate
DG: status is a lot closer tie than in others. For instance, Thanatari
DG: "Doomed" are still considered initiate status (I think), but due to
DG: level of commitment would probably be tied to Chaos.
BB: No, I think in this case the initiate has not yet crossed the line
BB: into being permanently tainted, unless he has accepted a corruption
BB: spell or other similar permanent gift.
TZ: I want to disagree here but I guess the whole Lunar Empire would
TZ: glow if this was the case. OK I'll agree.
DE: Yes. Hmm. On reviewing the responses from other netters I see
DE: that I am in a distinct minority in this opinion. The general view
DE: seems to be that an initiate is not tied closely enough to the runes of
DE: the cult to be chaotic. But initiatehood is as close to the god as most
DE: people usually get. The cult is made up of probably 95% initiates, in
DE: most cults. Of course with persecuted chaos cults, this number may
DE: change, but whether up or down is anybody's guess. Thats irrelevant
DE: anyway. My argument is that initiates ARE the cult, to a large degree;
DE: if the cult is chaotic, then so must be the initiates. Initiates have
DE: been initiated into the cult; if its chaotic, then they've been
DE: initiated into chaos; they can sacrifice for chaotic divine spells.
DE: Initiates are chaotic, IMHO.
TL: Yes. Consider a cult such as Thanatar - all initiates have a
TL: chaotic mark which identifies them as initiates and in addition they
TL: tarnish silver by touch and accept gifts from a chaos a deity. Krasht
TL: initiates for instance have access to chaotic magic and know the skill
TL: of sense order. All ini- tiates of chaos cults have given part of
TL: their soul voluntarily to a chaos god. IMHO I think it is reasonable
TL: to conclude that all initiates are tied sufficiently closely to chaos
TL: as to be considered chaotic.
MG: For those who are interested:
MG:
MG: Corruption is a 4 point Special Divine Magic Spell for the Cult of Pocharngo
MG: the Mutator (The Cosmic Cancer). It is defined as touch, instant, nonstack-
MG: able, one-use; there is a comment at the bottom of the spell description
MG: stating that the only way to avoid the effects of a Corruption spell is
MG: through the use of a Divine Intervention.
RB: I think the answer may be to regard the question as really being made up of
RB: two parts. There is the problem of being tainted with chaos physically or a
RB: creature can have a chaotic attitude. This allow Greg Stafford's comment
RB: that one can only become chaotic voluntarily to make sense with a Corruption
RB: spell giving a character a chaos feature temporarily but still leaving a
RB: chaos taint behind.
RB:
RB: Thus lay members of chaos cults would not necessarily be chaotic as they as
RB: they are only giving worship to the Chaos god temporarily, probably for pro-
RB: RB: tection. Initiates and other higher ups are chaotic chaotic because they
RB: have willingly embraced the philosophy of a chaotic god and taken it as
RB: their own.
RB:
RB: Being born with a chaos feature would predispose a creature to to being a
RB: chaotic. However i would suggest that depending on on the society the
RB: creature was born into would affect the outcome. Likewise with Broos, Scor-
RB: pion Men, etc. They are born within Glorantha and thus are creatures com-
RB: posed of law but since the vast majority get born into chaotic societies
RB: worshipping chaotic gods they end up being chaotic.
RB:
RB: If a person gets hit with a Corruption, etc spell and resists but still gets
RB: hit with a Chaos feature. Yes it is temporary but it but it still leaves a
RB: taint on you physically and on your soul. It doesn't mean you are Chaotic,
RB: unless you welcome it voluntarily and thus do accept Chaos into yourself. I
RB: would suggest that experienced Chos fighting cults would offer means of get-
RB: ting rid of the taint by heroquest or other magical means. Otherwise every
RB: time some of your toughest chaos fighters survive a battle with some awesome
RB: Chaos a lot of them would be tainted and you would have to kill off people
RB: that could still be useful. This is because I would suggest that once
RB: tainted you are more prone prone to being seduced by Chaos or chaotic ten-
RB: dencies. The Dark Side of illumination. You would be regarded with suspicion
RB: by all but should still have some way of purifying yourself.
RB:
RB: In summary you can be a chaotic creature without a chaos taint due to your
RB: attitude to life. Or have a chaos taint but not be a chaotic since you
RB: haven't chosen to embrace Chaos, yet!!
RB:
RB: With the Seven Mothers spell of Chaos Feature I think that using it would
RB: make the priest or initiate a chaotic since they chose to do it voluntarily.
RB: It is a side of the cult cult my Seven Mother's initiate is staying well
RB: away from. However I do not think that just because the cult has the spell
RB: that makes the SM a chaos cult. Only the people who use the spell voluntari-
RB: ly on themselves are chaotic. No matter what the Orlanthi say. Although I
RB: could be tempted to try and throw this spell on the Storm Bull in our party,
RB: just to see how he reacts.
GH: I just thought I'd point out on this thread that
GH: not all cults that are sometimes thought of as Chaotic
GH: actually have the Chaos rune. I believe the runes of
GH: the Red Goddess, for instance, are Light, Moon, Truth
GH: and Illusion.
AT: According to Gods of Glorantha, the Red Goddess's runes are Life, Moon and
AT: Chaos.
TZ: In GoG The Red Goddess has the Chaos Rune.
DG: I'm pretty sure Seven Mothers (which is the more commonly
DG: worshipped Lunar cult outside of the empire at least) Has Life, Death
DG: and Chaos; but also in Gods of Glorantha is given Moon. The Red
DG: Goddess herself has Moon, but I think also Chaos and something else.
GH: What's your source on this? I'm fairly sure that
GH: in GoG, neither the Red Goddess nor Seven Mothers has
GH: the Chaos Rune. The Red Goddess I'm certain that it
GH: doesn't. This may have changed from Cults of Prax
GH: (the 7 Moms write-up)
DG: (Original source: memory)
DG:
DG: I looked these up last night in GoG:
DG: Red Goddess: Fertility, Moon, Moon, Chaos
DG: Seven Mothers: Fertility, Moon, Death (Cults of Prax only gives
DG: Fertility and Death)
LY: Misprint time. In Cults of Prax, the "artwork" shows only
LY: Fertility and Death Runes for Seven Mothers, with a large blank space
LY: in between. However, the write-up, under Runic Associations, says "The
LY: central point consists of the Lunar rune, while to either side are the
LY: runes of Life/Fertility and Death." CoP therefore has the Seven
LY: Mothers runes as being Moon, Fertility, and Death. These are the same
LY: as for the cult in GoG.
DE: On page 64 of the _Cults Book_ in GoG, the Red Goddess cult is
DE: credited with the runes of Fertility, Moon, Moon, (yes, 2 Moons) and
DE: Chaos. I hold the book before me as I type.
GH: Moria [sic.] doesn't have the Chaos rune. Nysalor
GH: doesn't have the Chaos rune (not that it matters).
GH: So, saying that initiates of cults that have the Chaos
GH: rune are Chaotic does *not* affect the vast majority
GH: of Seven Mothers ini- tiates. It would only affect
GH: initiates of cults like Thed, Thanatar, Krasht, etc.
DG: I'm not sure who Moria is. If you mean Mallia (mother of disease), you
DG: may be right that she doesn't. But she associated with some bad people in
DG: here time. But Mallia worship does not make one chaotic; and in some ways
DG: the existence of Mallia is critical and necessary for the world, for
DG: without Mallia there would be no decay of dead things, and so no renewal.
KM: This is not true. Murthdrya (I think that's the name; the entity that
KM: the black elves worship) provides for decay of dead things. I think the
KM: cult writeup is in Troll Gods.
SB: You mean Mee Vorala. Myrthdrya is the god of sea elves.
DG: I'm pretty sure Gbaji has the chaos rune; in fact I think the runes for
DG: Nysalor/Gbaji were Chaos and Light.
GH: I'm fairly certain that the Runes for Nysalor
GH: are Light, Truth and Illusion. That it has opposed
GH: runes is significant. However, it does *not* have the
GH: Chaos rune. It may have the Chaos rune in the Gbaji
GH: the Deceiver aspect, but not as Nysalor the
GH: Illuminator.
DG: Looked this up in Cults of Terror as well. Nysalor/Gbaji (they are
DG: the same god) has Light and Disorder. (Though some people have trou-
DG: ble distinguishing Disorder from Chaos.) Nysalor has no ties to
DG: Truth, and considering how some priests spread the worship of the cult
DG: (and earned the "Deceiver" name) this is unlikely. The name Gbaji is
DG: (I think) entirely used by enemies of the cult, while worshippers use
DG: the name Nysalor.
SG: Cults of Terror *said* Chaos, Light, Mastery,
SG: but *drew* Disorder, Light, Mastery
DG: See, even Chaosium sometimes has trouble distinguishing between
DG: Disorder and Chaos!
DG:
DG: I actually would think that Light, Chaos, Mastery would be most
DG: likely.
DG:
DG: (But definitely not Truth, and not Illusion.)
DE: On page 85 of _Cults of Terror_, Nysalor/Gbaji is credited in the text
DE: with the runes of Chaos, Light, and Mastery. On page 89, in the
DE: Nysalor/Gbaji writeup, three runes, presumably meant to be those of
DE: Nysalor/Gbaji are drawn: Disorder, Light, and Mastery.
DG: Seven Mothers and Red Goddess are two different, though closely tied,
DG: cults. Seven Mothers does (I think) have chaos, but due to the ties to
DG: Nysalor, don't get detected as such.
GH: I thought I'd point out with respect to the original
GH: question (which I posed) that I think in all of these
GH: instances, the being in question is chaotic. Just as
GH: becoming an initiate of Storm Bull ties you strongly
GH: to the Death rune, or an initiate of Chalana Arroy is
GH: tied strongly to the Harmony rune, so is an initiate
GH: of a Chaos cult tied strongly to the Chaos rune. Think
GH: of what initiation into Storm Bull, or Chalana Arroy,
GH: or Humakt, has as consequences for the initiate wrt
GH: behavior and attitude. Shouldn't initiation into a
GH: Chaos cult have equally strong consequences?
DG: Actually, I find that Storm Bull seems more strongly tied to the Beast
DG: rune than the death rune. I think of Storm Bull's runes in order: Beast,
DG: Storm, Death; though Storm and Beast might be interchanged. If you want a
DG: strong tie to the Death rune, look for a Humakti (or a Yanafal Tarnils).
BB: Agreed; Death is brought by and comes to Storm Bulls as a result of the
BB: rage that comes from the Beast. A cult with even more tie to Death than
BB: Humakt, for my money, is Zorak Zoran - they even take the title Death
BB: Lord at rune rank.
DG: I have to disagree with this. Yes they take the title Death Lord, but
DG: Humakti take the title Sword Lord, and the Sword is the Death Rune,
DG: the weapon most closely tied to the Death Rune, and the weapon that
DG: Death was first "incarnated" in. Also, Humakt was the first to wield
DG: Death, and all others have either stolen it, been lent/given it by
DG: Humakt, and had it hand to them (sometime without their knowledge) by
DG: Eurmal.
DG:
DG: Also, Humakt gives reusable Sever Spirit, Zorak Zoran doesn't. (Sever
DG: Spirit is the most pure example of a Death Rune application in Gloran-
DG: tha.)
GH: Well, since Humakt is the owner of the death rune,
GH: that analogy would [...]
SG: Now that Kargan Tor is out of the picture....
DG: Kargan Tor never had the Death rune -- he had the (lost) rune of
DG: Conflict. Kargan Tor existed "before" the Death rune was
DG: discovered.
GH: [...] only work for Primal Chaos, and pretty much everyone
GH: agrees than initiates of Primal Chaos are chaotic.
DG: So maybe Humakt wasn't the best example -- I would also say that Zorak
DG: Zoran initiates would be more strongly tied to Death than say Storm
DG: Bull cultists. For one thing, Storm Bull though having the Death rune
DG: doesn't get Sever Spirit, while several other Death rune cults do get
DG: it (though non-reusable). I would consider this an indication of how
DG: closely tied that cult is to the Death rune. (Zorak Zoran, and Thana-
DG: tar both get Sever Spirit, I don't remember if there were others.)
DG:
DG: I would say that Storm Bulls are tied to the Death rune, but not as
DG: strongly as to the other two runes of the cult.
DG:
DG: Just as a human initiate of Thed would be more closely tied to the
DG: Spirit rune than the Chaos rune. (Of course, for Broos it is the oth-
DG: er way around.)