Keith:
>I am not convinced of the actual bonus to be derived from this. I do not
>think it makes up for their lack of CF. OTOH, I also think that the support
>rules are not the best way to simulate the battle for pasture that is the
>"real" motive for the tribal warfare. (IMO). Not that I know what is, but I
>soemhow feel that their is a less wargamey game somewhere in there where
>alliances and peace treaties are more important than soul-winds and Oakfed.
Yes. We are all waiting for your super-game, which better handles conflicts
over pasture and so on. There is more on all this waiting to be discovered.
After Convulsion maybe we'll have time to work on it.
Daniel