Roads!

From: Steve W <steve_gb>
Date: Sat May 12 17:39:52 2007


Daniel:
>I seem to have missed something.

OK, a re-cap from earlier (which seems to have got disjointed from this bit of the thread, somehow)...

Steve W wrote:
>> Although primary roads ignore
>> terrain, secondary ones don't (DP 6.1.2). As far as I can see, this
> only
>> affects the minor roads coming up out of Dwarf Run - is it right that
> coming
>> up the minor roads across the ridgelines there should cost an extra
> (i.e. 2)
>> MP? (Unless it happens to be the third "free" one?)
>

Steve (M) wrote:
> Yes, that sounds right -- a minor road is like a city street, a major
> road like a highway -- you can blast a tunnel through the hill to get the
> highway through, but in the city you still have to do a switchback or
> take side streets to get up the steep hill. Something like that, anyway.

I've been on both sides of this at different stages (how's that for instability? :) ), so I can see there are problems with either interpretation, but when such an august personage offers his opinion - I take it (ok, after some persuasion!). The rest follows from that.

TTFN, Steve W

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