Any good reasons for the city not to have sewers? I've dug up an old WD article on Bargees, people who live in the sewers and think they would make a great addition to Sog.
What sort of chaos cults are active in or near Sog city? Krarsht is the only cult I currently plan to have active in the city, there is enough other stuff inside to keep players busy and there is always the swamp for real Chaos Horrors. And speaking of chaos what about the lunars? I don't see the lunars as having a big presence in the city. Maybe just a Seven Mothers temple and a Red Goddess initiate/sorceror or two trying to pitch there "we worship the creator too!" story.
Has anyone developed the judges more? I'm thinking about making them a pseudo-Guild and have the apprentices double as rickshaw drivers for actual full judges, the journeymen of course would have the title Law Masters.
And what about the university? Any suggestions for goings on within
those halls of learning? I've got several ideas for rival schools of
thought but could always use more. And what should it take to become a
student of the school?
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Curtis Shenton curtiss_at_netcom.com internet & 4@3091 WWIVnet
"Remember the story of Burt and the Piano" -Stan Ridgway
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