RQ, and capture storm gods ("bubbles"?)

From: Carl Fink <carlf_at_panix.com>
Date: Fri, 30 Aug 1996 22:53:36 -0400


>Michael Schwartz
>>Whether we use RQ2, RQ3, Aria, or something of our own creation, it
>>is the Gloranthan milieu which we ultimately enjoy, not the game
>>system.
> Is this true for us all? At first was it? I bought RQ because
>I knew about Glorantha from Nomad Gods. But I kept playing RQ because
>I liked the system. After a couple of years, the world once more
>began to surpass the system in importance.

Personally, I bought RQ3 when it came out, having never heard of Glorantha. The "Glorantha Book" that came with RQ3 was not the finest of Gloranthan products and didn't interest me at all.

My first RQ3 campaign took place in a fantasy world of my own devising. The second was on Fantasy Earth.

It wasn't until someone loaned me a copy of _Pavis_ that I became interested in Glorantha.

> . . . How many Storm Gods are held captive beneath the waves?

How in the world can we surface dwellers know that? For all we know many thousands of them.
- --

Dueling Modems                                  http://www.dm.net

"All generalizations are dangerous, even this one"
        Alexandre Dumas fils

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