Michael Cule muses about a Free Will in a HeroQuest system, and mentions
Pendragon traits and passions. Surely Pendragon traits and passions represent
free will directly? As your traits and passions reach extremes you gain
bonuses
(religious or chivalric, as well as increasing mana levels of magicians),
whilst your behaviour becomes more and more constrained.
It is possible to argue that extreme traits and passions do not represent any
loss of free will, but rather that are just a mechanism of reflecting the
character of a person. I do not agree with this, a trait or passion not just
is
a measure of personality, but when it has an extreme value, it constrains
behaviour, even if following the trait or passion is not in the best
interests
of the individual. To argue that some one with an extreme trait or passion
still has free will, it is just that they always chose to act in a specified
way, sounds like semantics to me, the final effect is the same.
Also do you need HQ rules? I have run what would be HQs if they were set in glorantha very successfully in my Pendragon campaign, with heavy emphasis on the characters' traits and passions.
Stephen Lucek.
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