The only reason I can think of is because it's dull. What about one of the following (minor) effects instead?
>what could Sorcery do by way of item creation (beyond enchantment)?
Well, with my current sorcery rules, it can make magic items that cast spells all by themselves when appropriate triggered. Combine the right spells and trigger conditions and you can make almost anything.
Dave Dunham (unusually) misses the boat re: the magic Godlearner swords
>Presumably nobody minded the swords themselves (other than the enemies
of the God Learners), but the
>process of making them was objectionable. I'd speculate that they were
created by killing a sentient being
>(getting their spirit to power the sword).
I would say that the first statement is correct -- something about making the swords was objectionable. But I don't think it was something simple like killing a sentient being. What culture in Glorantha finds killing sentient beings objectionable? To the point that elf, dwarf, troll, and human would join together to stop the killing? What sentient being's destruction would arouse all four species to action?
Nothing immediately springs to mind for me, I have to admit. In Pamaltela, it could be a hoolar. Everyone loves them. It's possible that nobody remembers any more what the Bad Thing was that was done to make the swords, in the same way that Praxians try to suppress the surprisingly-easy ritual to make a Ball of Tails.
Mark Mohrfield wonders
>What's the truth here? Has Sandy Sandied Sandy?
Sandy aggressively denies any claim to either consistency or infallibility.
Powered by hypermail