>> Ralios probably has half a dozen Courier companies in each of the
>>various states all competing with each other (something like gang
>>warfare).
Simon wrote
>Would you trust money or confidential documents to these people? I know
>I wouldn't. What redress do you have against them? How do you prove it?
>Again I imagine each potentate or merchant prince will employ his own
>trusted retainers to carry messages for him.
Ok thinking about it I see what you mean, however I can see great adventure
possibilities for characters employed as the trusted messangers, or as
mercanaries employed to stop a message getting through. With the various
small wars that happen through Ralios every year, I imagine that the job of
a
messenger would be dangerous just on it's own, Bandits, Broo, Rival
Merchants
would all make life difficult to travel through, but Warfare almost
impossible.
It is this sort of situation where I envision Players coming into their
own.
In Ralios I believe that characters would have to have someone as a Patron
unless
they are of the landed class or possibly the Yeomanry. Anyone else would
probably
be branded as a bandit and dealt with accordingly.
Simon...
>This could easily turn into a pseudo-medieval anachronistic pastiche of
>purtely modern concepts. The fact that Gloranthan societies actualy feel
>and work like their historical models is what attracted me to it in the
>first place.
What are you using as the historical model for Ralios, we have been using
a mix of
late Medieval/ early renaissance Germany/Northern Italy. Would be
interested in
what other people have as theirs.
Cheers Adam.