>This could be a fun cameo. An itinerant millwright (from Heortland?) comes to
>the clan and tells them that he could help them construct a watermill nearby.
>(Perhaps he is not alone, you need somebody to carve the millstone as well, not
>a very easy task.) If the clan accepts and erects a mill, the local Potameid
>(who until now has been quiescent and unnoticed, turns furious and wreaks
>havoc. (The millwright has of course by now left the scene, with his payment.)
>The Potameid must now be contacted and appeased, somehing that requires travel
>and adventure for our heroes.
Wasn't there already a mini-adventure with this exact plot in Codex #1 (set in Riskland)? Perhaps your subconscious memory is playing tricks on you...
Trent
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