>my players plan to spend some times around dwarf knoll and the Dead Place. I
>found some info on Dwarf knoll in TotRM but I can find any information
>(what is it, who/what live there, the myths, the history, some rumors,...)
>about Dead Place and the Winter Ruin. Does anybody know where I can find some?
Dead Place
In his fight with the Devil, the Storm Bull was thrown to the ground, nearly dead. Eiritha stripped the earth of its power and gave it all to her lover. With renewed strength he leapt up to continue the fight which he eventually won. The Dead Place is what remained, a region of flat, sun-baked terraces broken by steep gullies. Only the hardiest of plants grow there, and they are mainly poisonous. When the frequent flash floods bring water to the area it dries quickly, leaving a fine alkaline dust which hangs in the air. Anyone entering, man or forced beast, must be provided with sufficient water and food to make the journey, which takes three to four times as long as normal, because of the hostile environment. The magical potency of the land has never regenerated, and the land consumes all power used within. While in the Dead Place it is impossible to regain lost magic points, and even reusable Divine spells are permanently lost if cast here. Drastic: Prax p9 Father of Independents: [...] was a victim of the War of the Gods, crippled to become a ferryman to the gods. He escaped but, returning to Prax, was captured and put to a similar task in the Dead Place, where he served with admirable ability. Tales #15 p11
Winter Ruins
In the Godtime, the Sun God's daughter once complained of being cold, so Genert took all the cold gods and imprisoned them in their palace. There they remained during the Golden Age, and so the world was always warm. One day, Trickster convinced Sun Daughter that she was too warm so she asked him to make her world perfect again. The prison was eventually broken (some say with Thunder Bird's aid), and the winter gods aided their cousin Ragnaglar in ruining Tada's land. Only one deity remained, the gentle White Princess, who stayed behind to help the mortals her father and brothers had harmed. The Winter Ruins are grand and magnificent, even in their broken state. The stone is translucent white, which glares like ice when the sun's light reflects from it. The ruins occupy the only place in the Dead Place where magic works, for the palace held up Storm Bull's shoulder, keeping it from touching the ground. Like her kin, White Princess has left the old ruins, so now any spirit may be contacted here. Drastic Prax p8
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