Common Magic

From: Peter Metcalfe <metcalph_at_quicksilver.net.nz>
Date: Fri, 28 May 2004 16:31:02 +1200


Joerg:

>Me> In Runequest, there was no problem
> > at all with kids knowing battle magic so why the need to prevent
> > them knowing common magic in heroquest?

>I think it's more a problem that in RuneQuest times nobody bothered to
>think about who has to pay the weregild for kids' magical practical jokes.

What magical practical jokes can the kids play with common magic? It's can't be used actively but only as an augment for mundane abilities. The magical practical jokes the kids can play are hence ordinary practical jokes which the Orlanthi have no problems with.

>Kids and magic is like kids and sharp weapons.

You asserted that kids can't use weapons before. There's no support for this in the literature and as a result, I refuse to accept it as evidence that kids can't use common magic. More to the point, common magic is not a sharp weapon.

> > Kids can't learn specialized magic because they haven't
> > been initiated.

>Kids could learn animist magic without being initiated.

No, they can't. They have to become a spiritist which requires animist initiation.

> > And where is the danger in learning common magic?

>Learning to use a charm is no danger. Learning how to interact with
>natural entities to gain magic is, and would be avoided.

There's nothing dangerous about talking to natural entities. It's like talking to pillars of your community for useful stuff.

>And you wouldn't want a concentrated self rock bully kid in the tula...

Take his rock away or smash it (which breaks his concentration).

--Peter Metcalfe

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