Boristas para Alyrodri

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Fecha: Thu, 04 Jan 2001 22:48:49 +0000


Si queres info fuera de stats de juego puedo proporcionate too =)
 Borist College of Magic ***********************************
Arts - accessed via St. Malkion.
Saints - only recognize four saints: Saint Malkion, Saint Hrestol, Saint Arkat (in a different form than other Arkat-worshipers), and Saint Boris.

Vows - May not take Sacrifice Power or Shun Tap.

Spells

HAND OF DEATH
attack, touch, instant

If the target fails to resist, match Intensity vs. his CON. If his CON is overcome, he dies at once. This spell costs the caster 1d3 general HP per casting.

NEUTRALIZE POISON
touch, instant

Relieves the effects of poison. The Intensity of Neutralize Poison is matched vs. the poison's Potency on the Resistance table. If the POT is overcome, all poison is purged from the victim's body. The spell must be cast before any actual damage has been taken by the target. If the target is poisoned more than once, all the combined Potency must be purged at once. A Multispell may be used for this; matching the Neutralizes each vs. one of the poison doses - no more than one spell per dose.

Unlike most Neutralize spells, Neutralize Poison has a chance to take effect even if its intensity is less than half the poison's POT.

SHRIVING
Ceremony
Purges a sinner of all his accumulated evil since the last time he was Shriven. This evil expresses itself in the form of a chaotic taint or feature which manifests either in the spell's caster, the sinner himself, or in the caster's (or the sinner's) familiar, if any. Normally, the familiar is so utilized. Regularly-shriven folk do not generate enough evil to create an entire chaos feature. Instead, over the course of time the evil accumulates until there is sufficient present to express itself.

This spell is painful to the sinner, and costs MPs, general hit points, fatigue, possibly even POW or other stats, depending on how evil he has been and what his crimes were.  

TRUE SELF Enchant

This spell is only useful if the target has one or more overt or automatic chaos features. It masks all such features, giving the user back his "normal" appearance, i.e., what he looked like before gaining said features. The underlying chaos is NOT hidden from special abilities such as the Storm Bull Sense Chaos. The enchanted individual can "turn off or on" True Self spell at will. When he has True Self up, then he cannot access or use any of his chaos features, even those which are not normally visible. When he lowers the spell, all his chaos features become manifest, even harmful ones.

      This spell costs 1 POW to cast.

An individual who has been transformed into a chaos creature (such as a human transformed into a broo or scorpion man) once more looks like a human while he maintains the enchantment's effect. A creature who was never human still looks like it did before when using this spell, though it would not appear to have any chaos features. The spell is found to be useful for two purposes: it enables a Borist with a harmful chaos feature to escape its effects, and it enables an advanced Borist priest to go about his business aboveground. It is also useful on the notorious Borist familiars. When the spell is dropped, the effect can be quite alarming, as the enchanted being may balloon in size, sprout tentacles, extra eyes, etc.

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