(Message inbox:384) Return-Path: appel@erzo.berkeley.edu Delivery-Date: Sun, 06 Mar 94 21:49:07 -0800 Received: from localhost (uucp@localhost) by soda.berkeley.edu (8.6.5/PHILMAIL-1.10) with UUCP id VAA13354 for appel@soda.berkeley.edu; Sun, 6 Mar 1994 21:42:59 -0800 Received: from localhost by erzo.berkeley.edu (8.6.5/LUCK-AND-DEATH-1.1) id SAA27510; Sun, 6 Mar 1994 18:16:43 -0800 Resent-Message-Id: <199403070216.SAA27510@erzo.berkeley.edu> Received: from localhost by erzo.berkeley.edu (8.6.5/LUCK-AND-DEATH-1.1) id VAA20329; Fri, 4 Mar 1994 21:11:08 -0800 Received: from Sun.COM (Sun.COM [192.9.9.1]) by soda.berkeley.edu (8.6.5/PHILMAIL-1.10) with SMTP id VAA04093 for; Fri, 4 Mar 1994 21:11:17 -0800 Received: from snail.Sun.COM (snail.Corp.Sun.COM) by Sun.COM (4.1/SMI-4.1) id AA16907; Fri, 4 Mar 94 21:10:24 PST Received: from Holland.Sun.COM (isunnl) by snail.Sun.COM (4.1/SMI-4.1) id AA06732; Fri, 4 Mar 94 00:17:03 PST Received: from glorantha.Holland.Sun.COM by Holland.Sun.COM (4.1/SMI-4.1e) id AA11130; Fri, 4 Mar 94 09:17:00 +0100 Received: by glorantha.Holland.Sun.COM (4.1/SMI-4.1) id AA17641; Fri, 4 Mar 94 09:15:55 +0100 Date: Fri, 4 Mar 94 09:15:55 +0100 Message-Id: <9403040815.AA17641@glorantha.Holland.Sun.COM> From: RuneQuest-Request@glorantha.holland.sun.com (RQ Digest Maintainer) To: RuneQuest@glorantha.holland.sun.com (Daily automated RQ-Digest) Reply-To: RuneQuest@glorantha.holland.sun.com (RuneQuest Daily) Subject: RuneQuest Daily, Fri, 04 Mar 1994, part 2 Sender: Henk.Langeveld@holland.sun.com Content-Return: Prohibited Precedence: junk Status: RO Resent-To: appel@soda.berkeley.edu Resent-Date: Sun, 06 Mar 1994 18:16:42 -0800 Resent-From: Shannon Appel --------------------- From: 100270.337@CompuServe.COM (Nick Brooke) Subject: What's in a Name? Message-ID: <940303220122_100270.337_BHB65-1@CompuServe.COM> Date: 3 Mar 94 22:01:22 GMT X-RQ-ID: 3238 Mike Dickison wrote: > Here's something that's been bugging me for years. Why do the Agimori > (African analogue inhabitants of Pamaltela) and the Agimori (men-and-a- > half, Praxian hunters) have the same name? Surely they can't be the same > thing -- men-and-a-half are children of Lodril with fire-resistance and > other special powers, whereas Pamaltelans are I believe just normal > Gloranthans with darker skin. Aren't they? Agreed. There's no problem: it's pure and simple racism. Intentional, I hope. The name is the same, the people are the same, and they allegedly share a common origin (there's an Agimori migration legend explaining how they travelled from Pamaltela up to Prax during the Godtime). If it ever came up in my own game, I'd ignore the "magic racial powers" and tone down the superhuman stats given in published descriptions of the Prax Agimori (from RoC, etc.), replacing them with cult special abilities (Rune spells and spirit spells duplicating the observed effects. Of course, I wouldn't necessarily tell the players that I'd done so. In the highly unlikely event that a game of mine ever goes to Pamaltela, they'd find the native inhabitants to be normal humans (perhaps with slightly different stats, physique, etc.) and with a variety of local religions, one of which "reproduced" the special abilities of the Praxian Men-and-a-Half. Perhaps you could imagine the Praxian Agimori as being as typical of their species/race as, say, the Kingdom of War are of humanity. Sure, they display loads of "magical powers", but that doesn't mean they're not normal people. So what if the Agimori call themselves "Children of Lodril"? So are the Pelorian peasants; many Orlanthi are descended from Orlanth (through Vingkot); et cetera. Creation myths differ, and these guys (in Prax) are naturally seen as inhuman -- they're so very different from other local peoples. (Check out the Glorantha Book in "G:CotHW"; says something very similar about racism and skin colour). I'd just get uncomfortable playing a game that shows the negroid race of Glorantha as not truly human -- on a *mechanical* level. As you'll have noticed by now, I have no problem assigning characters and cultures in Glorantha attitudes that are at least as offensive as this; but I'd stop short of writing such Master-Race theories into the rules. On another tangent: the creator of the Agimori was Lodril. They are the people of Pamalt. Pamalt has a mysterious "Power" Rune which nobody has adequately explained (IMHO). Lodril is the god of the phallus. Blacks are (in modern urban legends; extrapolate to mythology) said to be endowed with extremely generous manhoods. I think this brief analysis has pulled several disparate threads together, explains why they're called Men-and-a-Half even though they're not nine feet tall, and (perhaps most importantly) allows us to hypothesise about an additional Rune that may be possessed by the Lodril subcult of the Invisible Spear... > And a contribution to the etymology thread. Delecti of Upland Marsh > must be from the Latin delict/um -i (n., offence or wrong). More specifically, the Latin expression "corpus delicti" (a legal term, meaning 'the proof that a wrong has been committed' or something like). The guy is, after all, a walking corpse. (Or a sequence of walking corpses, if you want me to be tediously pedantic). > And pertaining to the Indus/Harappan observation that started this all > off, who else has noticed that the ogre in MOB's Melisande's Hand > scenario in Sun County is called Mohenjo Daro? Probably nobody else . That character was called "Jarst Daro" in Sun County. "Mohenjo Daro" was only for his original appearance in Tales #4. I imagine this is the discerning editorial hand of Ken at work... ==== Nick ==== ---------------------