From: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer) To: RuneQuest@Glorantha.Holland.Sun.COM (Daily automated RQ-Digest) Reply-To: RuneQuest@Glorantha.Holland.Sun.COM (RuneQuest Daily) Subject: RuneQuest Daily, Sat, 03 Sep 1994, part 1 Sender: Henk.Langeveld@Holland.Sun.COM Content-Return: Prohibited Precedence: junk X-RQ-ID: Intro This is the RuneQuest Daily Bulletin, a mailing list on the subjects of Avalon Hill's RPG and Greg Stafford's world of Glorantha. It is sent out once per day in digest format. More details on the RuneQuest Daily and Digest can be found after the last message in this digest. --------------------- From: duncan.hedderley@afrc.ac.uk (HEDDERLE) Subject: Cults - back to the trees? Message-ID: <3604380802091994_A16067_FRIR_118912061400*@MHS> Date: 2 Sep 94 10:38:12 GMT X-RQ-ID: 6007 Hi First, a disclaimer: I'm coming back to RQ after about 10 years away (or at least only in infrequent contact), so my opinions might be tinged with nostalgia or convenient forgetfulness. However... All this cult discussion (eg the Vinga thread) seems a bit too PRECISE for my taste. We're talking about myths and symbols here, and all this highfalutin' theology takes the magic and mystery away. Detailed delineations of the subcults and lesser gods in a pantheon might be appropriate for the more regulated/ sophisticated cultures, but out in Dragon Pass/Prax I wouldn't be surprised if I rode into a village and found they were interpreting Vinga or the Garzeen aspect of Issaries completely differently (Well, I s'pose I WOULD be surprised, and maybe a bit offended, but I SHOULD accept the possibility). I don't know how you'd fit this in with the RULES - either the cults have to take on a more social aspect (OK, Vinga cult protects and supports it's type of people, even if it doesn't have some unique magics to offer - just the usual stuff available to all more-or-less Orlanthi), or to make them both flexible and magically distinct we'd need some guidelines for Heroquesting (so that once you've got your own interpretation of Vinga, you can go out and cook up - or rather, try to get from/thru her Spirit - a Unique Magical Sales Package ((Gives an entirely new meaning to Medicine Bundle to all you economists out there!)) ) - or alteratively some GM flexibility. This also sems to stray onto the Decent Thief Cult thread - a thief cult (with special magics for nicking stuff) seems unlikely (it doesn't fit into the social ecology); but in a world like Glorantha there must be magics which will help a thief (or there aren't many thieves!), so how do they get them? Through spirit cults like the Black Fang maybe (could a powerful gangster hire a shaman to track down a spirit to teach him some magical trick?), or as a side-effect of hellraising cults like Orlanth Adventurous/Vinga. Niche cults like Lanbril seem a bit unlikely (especially since RQ 3 tightened up the requirements for recovering runemagic - somehow the idea of a Lanbril temple, and high holy days seems dafter than moose to me) Maybe I'm on entirely the wrong track here; maybe in a world like Glorantha priests CAN just pray to one of their pantheon and get the inside story on whether Vinga is Orlanth's sister (older or younger) or daughter, and whether it's more appropriate that you throw great parties or gather in the harvest to honour her --------------------- From: pearton@unpsun1.cc.unp.ac.za (Dave Pearton) Subject: The great David Scramble, part 1 Message-ID:Date: 2 Sep 94 15:13:47 GMT X-RQ-ID: 6008 Phase One of the great David scramble is soon to be initiated - this avatar of the primordial David and holder of the debased Dave rune is moving from the burning depths of Pamaltela (aka South Africa) to the very borders of Valind's glacier (aka Seattle). MAybe I'll finally get to see a moose..... Phase two might be a problem, how do we persuade David Dunham to move to South Africa ? Henk, could you please suspend my subscription for about two weeks? Thanks, I'll tell you when I have email access again. Ah well, Cheers Dave Not Pamaltela, but Pietermaritzburg, not moose, but Yak. *********************************************************************** Dave Pearton * ....As I was saying before I Biochemistry Dept. * was so rudely interrupted University of Natal * by one of my multiple Pietermaritzburg * personalities.... * pearton@unpsun1.cc.unp.ac.za * Naked Lunch (W.S. Burroughs) ************************************************************************ --------------------- From: Bob.Luckin@tiuk.ti.com Subject: Hippogriff -> horse Message-ID: <9409021119.AA02576@ibrox.tiuk.ti.com> Date: 2 Sep 94 11:19:38 GMT X-RQ-ID: 6009 Hi from Bob Luckin ! Pam Carlson asked (X-RQ-ID: 5949) :- > Does anyone know where the story of horses' devolution from birds can be > found? I think the fullest explanation I have seen is in Wyrms Footnotes 11, p26, in Greg's article on Yelm... Yelm's original steed was King Griffin. After Yelm was slain, King Griffin quarreled with other light gods and his children withdrew themselves from being slaves to people who rode them. One of the feuds was over the treatment of King Griffin's favourite child, Hippogriff. Yamsur, one of Yelm's sons was allied to Hippogriff by oaths of friendship, but in several fights she was abandoned by him and hurt. First Storm Bull broke her fangs out of her mouth, and she could no longer bite. Then in a fight with Maran Gor her legs were broken and her claws ripped from her feet. However Yamsur was able to replace her feet with hooves. Later, Zorak Zoran tore off her golden wings and thus she could no longer return to the sky. Later still, she was broken by Hyalor Horsebreaker, a mere mortal (however, he claimed descent from Yamsur, so this defeat was perhaps apposite). He rescued her by changing her name and identity to Hippoi or Horse, and since then her descendants have worked more for man than man has worked for the horse. When Yelm rose again, Hyalor accepted him, and he and Hippoi prospered in the early years; this was the origin of the Pentan Nomads. Hope this helps ! Cheers, Bob -- Bob Luckin voly@tiuk.ti.com "Able was I ere I saw Corflu" --------------------- From: paul@runegate.nacjack.gen.nz (Paul Heinz) Subject: VarmandiSaga Message-ID: <2e67cd44.runegate@runegate.nacjack.gen.nz> Date: 2 Sep 94 01:11:28 GMT X-RQ-ID: 6010 Paul "RuneLord" Heinz here. Sam Phillips ============ Hi Sam! I've been running a Sartar campaign using the Varmandi as a base too. I personally think it's the best RQ/Glorantha game I've ever run. This doesn't mean it's that great objectively, just that my other RQ games were worse in terms of Gloranthan feel and "accuracy". I'd like to see your Varmandi saga and as an offering, here some highlights from my game where I am giving much thought to a Kinstrife theme. If any of my PCs are somehow reading this, stop now! I'm running mine in 1614 after Starbrows rebellion and backdated the Genertela Book stuff and stole bits from other places. In my game Rastorlanth and many of the Varmandi carls died in the rebellion leaving the Varmandi dominated by women who are tired of war. Thus Vastyr the Gentle was elected to be Chief as he is the (henpecked) husband of the local Ernalda priestess, Yolina. The Orlevings are Lunar allies and did not fight the Lunars, rather they raided them and ruined the Varmandi steads around Tarkalor keep, leaving an area that both clans now contest. The Orlevs are suffering from population pressure and desire to expand. Within there number, I have a group of especially nasty male Orlevings who have formed a warband and are rabidly attempting to convince the rest of the Orlevs to escalate from raiding and feuding to full scale war against the Varmandi. As these Orlevs are known to be killers and wastrels, they do not really have the favour of the present Orlev chief. They are also believed to have slain the family of a member of the chief's bloodline who was forced into a blood feud over some disputed property rights. Justice was perverted as the warband Orlevs called for a Holmgang (they were in the wrong but "Violence is always an option") and as they have a habit of maiming the opposing champion, no-one wished to challenge them and the case was dropped. The warband then proceeded to harass and threaten this family who then left the Orlev lands to live in one of the not-too-ruined Tarkalor keep ex-Varmandi steads but were fell upon and slain hideously. My PCs then had a wild shadowcat that sometimes sleeps in their woodpile arrive with wounds with long dead flesh in them. The slain Orlev family had largely become hideously misshapen ghouls and a nasty draugr. One of my favourite Orlev NPCs is "Gnokki the Cannibal". This is a huge Orlev carl with twin red pigtails, filed teeth and foul demeanor. He is known for biting the ears of his foes to "mark them" and rumoured to then capture, torture, and eat them in secret to gain their strengths. I'm using an idea of Paul Reilly's that if you act in proscibed chaotic ways, you may fall prey to the Chaos God who the act is "sacred" to, thus Gnokki has become a Cacodemon worshipper and is turning into an Ogre. He is indeed gaining strength from his enemies and, whats more, he likes it. Like the Cannibal cult, he likes to mark and then cultivate powerful enemies. One of my PCs has been marked by Gnokki and it's makes him quite nervous. The PCs found the Orlev warband near their lands after searching for a local clanwoman (Erissa - the year wife of the village Storm Bull Ugbahn) with a large amount of (assumedly) Lunar salt with them (Lunar pay for their mercenary activities). They planned to salt the Varmandi lands (sacrilege against Ernalda!). My reckless (we use Pendragon traits) three PCs charged and attacked the camp of 12 Orlevings in the dark and rescued the about to be raped Erissa (who took a real liking to the PC which caused no end of trouble with Ugbahn but that's another story), one PC was knocked unconscious by one blow from Gnokki and had his ear taken. He then left his body and had a spirit vision, met Old Man Varmands ghost (spooky) and his dead father (even spookier) who helped him and with the help of Ugbahn and brothers (who were chasing their younger brother Ergi) showed up and helped to drive the warband off. The Warband leader (Gnokki's cousin) had his throat slit by one PC but managed to survive and be healed and I plan to have him come back with a Kergan like scar and attitude. My current plan is to involve the PCs in a HeroQuest style struggle. The Orlev Storm Voice plans to interfere with a Varmandi fertility ritual which is performed each Spring at the end of plowing time. The Thunder brothers venture into Engiziland to capture the Boar of Plenty. They then sacrifice it and spill it's blood on Esrola's fields to enrich them. This ritual was performed by Old Man Varmand and each year, the new Orlanth initiates are sent to capture a (magical) boar and bring it back (this idea came via Davids' Blue Boar HeroQuest amongst other stuff). The Orlev Storm Voice is questing to cast the questors in the roles of Vadrus's and Ragnaglar's kin as opposed to Orlantha and his kin which will make the quest more magical, for higher stakes, and much harder. For one, Barbeester Gor will challenge the PCs (calling them unusual names like Vadrus, Gagarth, Molanni, and Ragnaglar). I picture her in armour of ironwood bark, with a ver-de-gris'd copper shield, a live hissing snake for a belt and a copper great axe with various shrivelled (male) organs hanging from it accompanied by her half pig/half dog hunting beasts (a la Fragment 1611 from Tales). Anyway, enough for now. More later, if anybody's interested. TTFN, Paul "RuneLord" Heinz -- ===================================================================== Paul Heinz paul@runegate.nacjack.gen.nz Auckland, New Zealand. --------------------- From: jmedway@cs.utexas.edu (John Joseph Medway) Subject: XO@#! Email Problems Message-ID: <199409021328.NAA53521@darkwing.cs.utexas.edu> Date: 2 Sep 94 03:28:08 GMT X-RQ-ID: 6011 John here, with Gloranthan Content = 0, and RQ Content = 0, but this seems the easiest way to handle this problem (in other words - sorry for the interruption of the Moose-Elk debate). If you were expecting mail from me, (either because I previously threatened it, or because you're psychic, or guess right) which didn't happen, or if you've had mail to me (jjm@zycor.lgc.com or some variant thereof) bounce or go without requested response, in the past few days, please let me know, and please resend if necessary. I "upgraded" the operating system on my workstation and email hasn't been quite right since. If the system still "blows chunks", or "chunders" for our friends who are Northern Hemisphere-challenged, please use the address below: I now return you to the Great Moose-Elk debate. "Hey Rocky,..." BTW: Anybody want to start a month-long debate on the appropriateness of Duckman as a model for Gloranthan ducks? (Makes a better fit than Donald, I'd say.) Or howabout Cornfed for Pig Hsunchen? -------------------------------------------------------------------------------- | jmedway@cs.utexas.edu | university of texas at austin | 512.292.2325 | -------------------------------------------------------------------------------- | "Every evil has been the result of insane, selfish greed!" -- Duckman | | "Well, *duh*." -- Cornfed | -------------------------------------------------------------------------------- --------------------- From: T.J.Minas@soton.ac.uk (T.J.Minas) Subject: Humakti musings... Message-ID: <199409021652.RAA02299@willow.soton.ac.uk> Date: 2 Sep 94 18:52:45 GMT X-RQ-ID: 6012 Hello again everyone. I just SO love Bank Holiday weeks, when the mail machine is unavailable! Alison Place, I agree with you about the effect of reading 10 days worth of Digest at once! A couple of random thoughts first. Do the Humakti of Ygg's Isles have tales of Sword Maidens descending to the battlefields to take the slain noble warriors up to Humakt's Einherjar? Whether riding winged beasts or just flying, it sounds like a good tale! On another note, I was intrigued to read Alison Cloak of Sankes story, in which Vinga goes in for sword dancing. Having watched the TV version of the Edinburgh Military Tattoo just recently, I was inspired by the concept of Sartarite Humakti doing sword dances. It would seem that this custom has spread to all the Orlanthi! Elk/Moose/Whatever ================== Could everyone who has a real strong opinion on this just outline the following details. I don't want any Latin, or "common" names that will set off arguments again, but "Just the Facts, Ma'am" (To quote another older US TV show!) Details required:- Name of Hsunchen tribe (Eg Aleci, Pralori etc) Description (in terms of size, habits, eating habits, etc, not RW analogues) of the Totemic beast Area(s) where these guys can be found How many of them there are in each of these areas Any other points on them. I think this would help clarify exactly what all you guys have been arguing about for the last few weeks! Nomad Gods ========== Possessing, as I do, an original version of this boardgame, anyone with queries on it is welcome to e-mail me with questions. I don't promise to know the answers to everything, but I will try. Thief Cults =========== A couple of thoughts here. Only "civilized" societies would ever have thieves who considered themselves part of society. All other cultures would view thieves as outsiders, and thus, definitely they would fall under Trickster! People (In these "non-civilized" societies) who stole from other societies/clans/etc probably aren't thieves, and would worship (eg) Orlanth Adventurous. Remember, these guys would NOT see themselves as thieves, and would be mortally insulted if you described them as such. No way would they worship a Thief god. Thieves in civilized societeies thus tend to exist in towns and cities. Even here, they are unlikely to ever have huge numbers of people willing to cooperate (Thieves Guilds, sure, but they might well be rivals!), and so even fairly large cities won't have anything much bigger than a shrine. Especially if many of the thieves follow different deities. EG some might follow Trickster, others Lanbril, yet others Orlanth or Donandar, the City God, Ancestor Worship. Why, then, is anyone moaning about the lack of a decent Thief God? The reason that there isn't a really powerful thief God('s cult) is because (Circularity strikes!) there ISN'T a really powerful thief God! Lanbril in the RQ" Pavis writeup was far too powerful. Renewing Rune Spells ==================== On Alex Ferguson's point re the ability to get a spell from a temple if you conduct some unknown locally ceremony to regain (eg) a Sever Spirit from a Shrine. Two points: a) It should be at a pretty big penalty; and b) Subcult/Associate deity spells should NEVER be available from a shrine that doesn't actually provide the spell. That's about it for now, once I sit down and read all the printouts I'll get back to you! Ian Gorlick, Thanatar/Vivamort cults please (Beg, beg or I'll send the Gatherer of Souls round!) Bye folks Tim Minas --------------------- From: Brian.Dickinson@def.bae.co.uk (Brian Dickinson) Subject: RuneQuest Dailys and Morokanth Message-ID: <9409021513.AA08511@server_a.YP.stevadoma> Date: 2 Sep 94 15:13:46 GMT X-RQ-ID: 6013 Arghh! Chaos demons temporarily hid my email address in the void and I missed out on the RQ dailies from Wednesday 31 August and Thursday 1 September. Could some kind soul please mail me these dailies, particularly the start of the Morokanth thread! As to morokanth being particularly vunerable to missile fire, I would think that in the unfortunate event of being caught in the open in daylight, by say Zebra riders, the morokanth would sort through the herd and line up all the zebra rider slaves and herdmen in the front row. Might make the raiders a little less inclined to shoot from a distance, especially if they recognise any close relatives . --------------------- From: alex@dcs.gla.ac.uk (Alex Ferguson) Subject: Bless Earth and Vinga Message-ID: <9409021902.AA01636@hawaii.dcs.gla.ac.uk> Date: 2 Sep 94 19:02:10 GMT X-RQ-ID: 6014 Bryan J. Maloney asserts: > First, Bless Earth is necessary to merely get a "normal" crop in Genertela. Does anyone have a source for the "Truth" of this? Several people have suggested it, I know, but most of them have been selling something. Hard to tell if this is a Type One or Type Two Flat Statement. > In Pameltela, since the Father of the Land still lives, things are naturally > fertile, and Bless Earth gives you an excessive crop. This would seem more likely if either: Pameltela actually _was_ more fertile than Genertela; or if there was notably less earth worship in Pameltelan argicultural societies than in Genertelan ones. (Maybe this latter is true, though.) > As for Vinga, I have ALWAYS seen her as Orlanth's sister. What evidence is > there that she is Orlanth's daughter? That her cult is (Gregged to be) so much like Orlanth's suggests it; if they were siblings, one would expect greater differtiation, unless they were actually twins... (Yes, I am aware that fraternal twins are no more genetically similar than other siblings, but I bet most Orlnathi mythologists aren't.) Not that she appears in the KoS chart in either (or indeed any) position. > I see her as one of the many unsung > and underappreciated daughters of Umath. She is an Orlanth "subcult" in > many Theyalan cultures because they just can't figure her out otherwise. Saying that Vinga has a particular nature, it's just that her worshippers fail to understand it correctly, seems a somewhat odd line of argument. Alex. --------------------- From: alex@dcs.gla.ac.uk (Alex Ferguson) Subject: Here, here comes the flood... Message-ID: <9409021917.AA01831@hawaii.dcs.gla.ac.uk> Date: 2 Sep 94 19:17:50 GMT X-RQ-ID: 6015 Devin's Homonculus: > Alex writes: > "Nope. Isn't the idea of non-derivative mythology somewhat like the old > Rolf Harris line, "Here's an old English folk song which I've just written"?" > True enough...and I don't want to turn this into a major debate since I am > not THAt upset with it....but that particular myth seemed a bit TOO > derivative. If that's a derivative myth, what, I wonder, is to pluck a couple of examples which happen to wander into my forebrain, the reputed properties of the Styx, or the name of Teshnan sun or... those with a higher product or Gloranthan Mythology Lore and Terran Mythology Lore will be able to provide more examples. If there's a problem with the flood myth, it might be that the Terran analogue is very familiar, if not overly so, to all us (lapsed or otherwise) Judeo-Christian tradition types. > Avivath seems rather Jesus-like to me....but I would have only been cheesed > out if Greg had had him nailed to a Death Rune. Should I mention that Greg conspicuously Failed to Refute Nick's theory that Hrestol was crucified? (I don't much like that one myself, though.) > [...] Therefore, I am still perplexed why Yelm > would choose to cleanse the world with an impure element (Water), using a > Rebellus Terminus vehicle (Rain) to cause to flood a Lower and therefore > unclean deity (Oslira). I don't think the Dara Happans, and certainly not Pelentonius, would agree with these characterisations. Just because the Theyalans are keen on rain doesn't mean the Dara Happans (necessarily) dislike it (under all circumstances). I think their attitude towards Water is essentially like that towards Earth: it's a Good Thing, pragmatically, though without the Purity of the Sky Realm. The fact than rain originates from the sky is probably taken by the DHns as a sign that it's subject to the rule of the sky powers. > One would think that, considering all of these impure elements have ganged up > on Darra Happa, that rather than a cleansing action, this would have been > regarded as an invasion. When one gets Truly Seriously Hosed by some adverse occurrence, in order to explain it you'd either have to say: our God did it, he was mightily peeved at us; or some other god did it, ours wasn't able to protect us from it. Alex. --------------------- From: chaosium@ix.netcom.com (Sam Shirley) Subject: New e-mail address Message-ID: <199409022016.NAA05539@ix.ix.netcom.com> Date: 2 Sep 94 06:16:17 GMT X-RQ-ID: 6016 Chaosium has changed its e-mail address. The old address: chaosium@netcom.com has now changed to: chaosium@ix.netcom.com. Please change your records to reflect this. Our other address, chaosium@aol.com, remains the same. Please use the chaosium@aol.com address for all routine correspondence. The chaosium@ix.netcom.com account is only intended for large files, such as manuscripts, maps, eps files, tiff images, and other large things which AOL does not handle well. I will NOT be answering routine mail sent to the chaosium@ix.netcom.com account. Chaosium's official internet address in chaosium@aol.com. Please do not give out the chaosium@ix.netcom.com address. Thank you muchly, Sam Shirley