From: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer) To: RuneQuest@Glorantha.Holland.Sun.COM (Daily automated RQ-Digest) Reply-To: RuneQuest@Glorantha.Holland.Sun.COM (RuneQuest Daily) Subject: RuneQuest Daily, Thu, 06 Oct 1994, part 2 Sender: Henk.Langeveld@Holland.Sun.COM Content-Return: Prohibited Precedence: junk --------------------- From: joe@sartar.toppoint.de (Joerg Baumgartner) Subject: TradeTalk = Free INT in English Message-ID:Date: 5 Oct 94 23:45:31 GMT X-RQ-ID: 6490 Michael Morrison in X-RQ-ID: 6478 > Finally, I second Alex's plea for Free Int 8 in English. My German is > better than 1%, but not at the 70%+ that it should be to read Free Int > without discomfort (like reaching for the dictionary/Woerterbuch every > sentence or so). When, Joerg, when? Whoa, hold it. We are not going to translate Free INT issue by issue - little point in reissuing for instance the Spoken Word write-up this soon, I'd say, or leave this for the threatened "Best of Tales". TradeTalk will contain only those articles up to date and not previously issued in English. Some of our articles summarize several articles previously published in English, so I think a rephrased and abbreviated version in a new or enlarged context is all right. We could include our most recent reviews, come to think of that, or an overview over the RuneQuest material available in German, but I doubt this will interest the majority of you. And while I am the only German member of the German RQ Society active on this list, I am not the only one to work on this project. The current Free INT editors have a word to say what to put into both zines, and most decisions are taken between Ingo Tschinke and me. Right now we have the articles translated for issue one of Tradetalk. Our translators are native speakers of English - while I can express myself somewhat fluently in English, my translations into English are horrible. Ask Nick Brooke... As far as I can make it out, Tradetalk 1 will contain scenarios and RQ articles from issues 2 to 4. This low ratio is partially explained by the fact that in our earlier issues we had quite a lot of translations of articles from various RQ sources, mostly Tales, and we did review the recent material _from that time_. Anyone want to read another Sun County review (apart from MOB)? I wrote one for FI2... Something I'm still not decided on is whether or how much related systems to include - our German issues have a bit about Elric and (in FI8) Elfquest, and we have quite a lot of Cthulhu. In Germany this mixture sells, I don't know about the English or American market. If I were still in charge, I'd do something about PenDragon Pass, too, since it seems to be the second most frequent game system for Glorantha. And we will definitely try to support the sadly deceased Alternate Earth niche of RQ, and we will take submissions for rules articles. Whatever submissions we get in English might make it into Tradetalk as quickly as into Free INT, since we needn't send it across the Channel twice. Thus if you have a well thought out rules variant you want to see published, contact me. Since none of the other 3 RQ magazines have this as a regular feature, I think we won't hurt anyone's sales. After all, we distribute 2 of them... I am not so sure about Gateway RQ - while I have a quite complex game world, I think it would take up too much space in a magazine. Ok, this much editorial rambling. I hope that we will get Tradetalk 1 out this year. If you want to read our stuff before, you will have to do it the hard way. BTW, I don't understand all this fuzz - I read and/or translate French RQ stuff, too, and my Read French is a meagre 25%. And a lot of other continental people have to put up with English material, too, if they want to stay up to date - serves you right to share this problem once... If anybody feels he or she can translate German into fluent English, and will be satisfied with a free issue of the magazine as payment, contact me, please. I can check for misunderstandings etc, but I can't really do a fluent translation. -- -- Joerg Baumgartner joe@sartar.toppoint.de --------------------- From: ddunham@radiomail.net (David Dunham) Subject: Zorakarkat Message-ID: <199410060638.AA12803@radiomail.net> Date: 6 Oct 94 06:38:17 GMT X-RQ-ID: 6491 David Cake says >There is no requirment to become a troll to join Zorak Zoran, there are many >human worshippers. I think that the combination of the two is a fairly >common manifestation of Arkat worship, judging by all those places called >Zorakarkat scattered round the world. I know of only one, in East Ralios. Where are there more? In my East Ralios game, the characters were asking about some old standing stones. The person they asked didn't know much about them, but knew they couldn't have been erected by Arkat, because if they had, the king would have had them pushed over. --------------------- From: hasni@hogbbs.scol.pa.us (Richard Ohlson) Subject: Re: RuneQuest Daily, Wed, 05 Oct 1994, part 2 Message-ID: <5ogRTc3w166w@hogbbs.scol.pa.us> Date: 5 Oct 94 22:18:15 GMT X-RQ-ID: 6492 subject: High Holy Days I just sent in my check to get a copy of the Cult's Calendar. (One of my friends lost my copy.) But since it will be a month before it gets here, could somebody please look up Ernalda and Challana Arroy's High Holy Days? Subject: TOTRM I have heard a lot about the magazine "Tales of the Reaching Moon", people seem to be taking articles from it as gospel. How do I get my little hands on a copy? Are there any back issues anywhere? Subject: Dorastor and Eurmal In Dorastor, does anybody know what aspect of Eurmal would be appropriate for old Lomi? How many other tricksters could we expect to be in town? Would they all be of the same aspect, would they all worship at Lomi's shrine, or would each one be different and independent? [I have a player that is interested in becoming a trickster. Will they have to drop their other cults to join?] I had a nasty thought, ever hear of a Humakti Trickster? With the trickster's murderer aspect, Strike, BS5, and Truesword would be nasty...but would it be possible...? --------------------- From: hasni@hogbbs.scol.pa.us (Richard Ohlson) Subject: Re: RuneQuest Daily, Wed, 05 Oct 1994, part 2 Message-ID: Date: 5 Oct 94 22:17:33 GMT X-RQ-ID: 6493 SUBJECT: Orlanth subcults Various supplements refer to the subcults of Orlanth Rex, Adventurous, and Thunderous, but I have no idea where write ups of these are. Where can I find them? Is there a big difference between each one, or is it more like the difference between Catholic, Episcapalion, and Lutheren? (Pardon my spelling-long day at work.) I was reading the write-up on Orlanth and I noticed something odd. Orlanth and Ernalda aren't associate cults. This doesn't make sense! I allways figured that since they were married their would be little shrines in each others temples. Aren't Orlanthi sworn to protect Ernaldans? I arbitrarily decided that all my male players would start initiated to Orlanth, and all the female's would be initiated to Ernalda. (And then they could join a second cult or whatever later, after they learned the world more.) Am I wrong in believing that Orlanth is a male only cult? Or is Vinghe Jar (or whatever the red-head's name is) a hero in the Orlanth cult? SUBJECT: Trickster How many people have come up with new Trickster spells? The only one I've heard of is called Trickster Dice. It's a divine spell that lets the fool roll two D12 instead of two D10 for percentile. Ten's are read as 0's, 11's as 1's and 12's as 2's. Makes for a little better odds when you are looking for that special... Do other people rule that a DI roll of 00 brings in Eurmal? We've allways played that a critical fumble has the trickster show up and make a deal. He can't affect the character without permision (because of the compact), but some players would rather lose their left arm than die. (Or turn blue, or swear to only use a left handed dagger to parry, or whatever). Every Uroxi in Dorastor took a look at the blue guy, who explained the situation. Since none of the Storm Kahns (or any of the goons) detected chaos. I can't wait till he runs into a Storm Bull that KNOWS he only has a 5% det chaos. (Or else these guys find out about illumination...!) --------------------- From: CHEN190@csc.canterbury.ac.nz (Peter Metcalfe, CAPE Canty) Subject: Mostly pamaltela... Message-ID: <01HHYPTBVLZ69YD6LH@csc.canterbury.ac.nz> Date: 7 Oct 94 06:23:45 GMT X-RQ-ID: 6494 Nils ==== >Peter Metcalfe on Pamaltelan magic: >>Joerg knows of my view in that they did pratice a distinct form of >>Rune Magic before the advent of the six legged empire. >This is very interesting. Please do detail the mechanics. I'll write it up. >Peter Metcalfe on architecture: >>I would choose Zimbabwean architecture as Mesoamerican is already >>purloined in Dragonewt temples and the Kingdom of ignorance. >As always I prick up my ears when the east is mentioned. What's this >about the Kingdom of Ignorance? Where can I find more about their >architecture (and preferredly other things too)? Really IMO about the Kingdom of Ignorance. They practice Aztec style religious ceremonies before the New Kingdom of wisdom and their oldest beliefs come from pyramids with picture writing on them which is also a characteristic of Mayan Pyramids. Ergo the Ignorance architetural styles are (IMO - loosely on factual evidence) based upon the Mesoamericans. NB>>And, furthermore: whoever gave Yelmalions their ludicrous armouring Geases NW>Ludicrous is the word. Why would Yelmalio want to impose geases on his NW>devoted worshippers which make them worthless in combat? The answer here is that Yelmalio was stripped of his amrs and armour by Orlanth the BastardFace with the result that Yelmalio became known as the Cold Sun and spent the rest of the heroquest frantically memorizing martial arts lessons he'd skipped before he met ZZ. IMO the armouring restriction should also apply to clothes giving a new impetus for Yelmalions to go around wrestling in the Greek Style (Pankration?) Jardine ======= >One thing I remember >from the ranks of the Brithini army when some of their number were killed and >swept out to sea. Obviously they have a means of resurrection and would have >used it! Brithini Sidebar Genertela book. Obviously the God fearing Malkioni don't have it. David D. ======== PM>>The marshes are not exactly the healthiest places to live in the RW, PM>>(note how we like to drain our swamps?) >Most of us come from places where we plant a single crop in huge fields, or >live in concrete cities. I think our views of swamps are very different >from the Pamaltelans. I wish I knew more about the Bayou in Mississippi. I >do know the area surrounding Tenochtitlan [today's Mexico City] was once >quite swampy; apparently it didn't prevent a large number of Aztecs from >living nearby, and obtaining many food resources from the swamp. Tenochtiltan's swampy areas were heavily irrigated to provide perishables for the humungous city. Non perishable foodstuffs (no! not human beings - maize!) were shipped in from outside. Although Tenochtilan probably was swampy to start of with, the heavy irrigation eradictaed the former habitat. As for Doraddi thinking the swamps are good, this comes close to the Union view in the Civil war were they put black soldiers in the forts near the swamps on the basis that they were more acclimatized to it. They weren't and suffered thereby from the inevitable Malaria and Yellow fever. Larges parts of Africa are useless for cattle cultivation because of the Tsetse fly. This I suppose highlights the need for slightly more realistic disease rules. Sandy ----- >HOWEVER, in Pamaltela, I'm not sure that they make the distinction >between Earth Powers and Fire Powers that is made in Genertela. >If you were to go up to >up to a Pamalt worshiper and ask him to classify his pantheon's gods >into Earth gods and Fire gods he'd think you were crazy. It would be >like asking an Orlanthi to divvy up his own pantheon into Wind Gods >and Air Gods. Like this theory a lot. I am of the belief that the God learner elemental theory is really reified (or a matter of definition). In my attempts to draw up a cultural based alchemy system, (a lot of alchemy baggage really reflected what the practioner thought the universe operated) I was thinking that the Pamalteleans/Foritians would hold that there is only one type of matter. This matter had a moral dimension which at the bottom scale was called filth and at the top was called fire. The aim of every god fonritian was to worship ompalam and purge yourself of filth (ie rebellous desires for starters) so that you would rise up to become a higher being when you died. --Peter Metcalfe --------------------- From: 100270.337@compuserve.com (Nick Brooke) Subject: Recent Digests Message-ID: <941006072724_100270.337_BHL62-2@CompuServe.COM> Date: 6 Oct 94 07:27:24 GMT X-RQ-ID: 6495 Pardon me while I enthuse. Today's two Digests really hit the spot: I loved Bryan's spirit cults! Especially the felicitous name Monalli, which straightens out a whole load of problems. And the 'real' summoning rituals. This is good stuff. Sandy's explanation of Pamalt also struck a real chord: > ... Second-best at fighting, second-best at magic, second-best at > hunting, second-best at romance, but no one else is second-best at > so many different things. That rings bells for me. As did: > Pamalt asked Bolongo, and he said, "No, O Pamalt." But Pamalt did not > let him explain why. Tee hee! What a fine myth you tell, Mr P. ==== Nick ==== ---------------------