Re: More questions

From: KYER, JEFFREY <jeff.kyer_at_...>
Date: Tue, 22 Feb 2000 08:43:57 -0500

Frank Rafaelsen wrote:
>
> On Mon, 21 Feb 2000, W. Quadros wrote:
>
> > You can have as little or as much detail as you want. We faced some
> > golems last night in Gwandor Saga - 34 that had one skill Big and Mean
> > 13ww. Other npcs may have more skills.
>
> Yes, this is exactly the answer I was hoping for! And having thought about
> it, it is obvious that HW alows a given gm to chose how much detail. The
> ideal solution really.
>
> > > Oh yeah, one more question. While reading through the Game System
> > synopsis
> > > there was only one thing I didn't like: rolling for passive resistance
> > > (like you have to do when a character tries to get an Edge). How does
> > this
> > > work in actual play? Is it as cumbersome as it looks?
> >
> > Quick and fast. We tell the GM we want an edge, he rolls his die, we
> > roll ours, he says yea or nay are you are onto the actual roll.
>
> Ever tried letting the players roll resistance for eachother? To ease the
> work load of the gm?
>
> Ha en god dag!
> Frank Rafaelsen
>

Yep. Works very well.

The guy or gal rolls resistance for the gal or guy on the right.... Cuts down on my rolling.

Jeff

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