Assume I am nifty-sword-stuff 10w2, talk-reason 10. In a potential combat
situation
my basic intent is "try to defuse the situation first, but if it comes to a
fight kill
them". If I use talk-reason as my opening skill I get 10 AP instead of 50.
On round 2,
having failed to stop the fight, I switch to nifty-sword-stuff, but am
already 40 AP worse
off.
No doubt you can come up with reasons that might do to explain this as a
one-off, but
it does not seem reasonable to me that going for this tactic should backfire
if a fight
breaks out.
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