Michael Cule a �crit:
> writes
> >I'm curious as to how would you treat a skill such as "tiny 14w"?
> I'd do it by adding something to
> the outcome table in combat so that he is more likely to be seriously
> wounded or killed if defeated.
>
Hopefully the final printed rules (and so awaited!) contain lots of role playing examples.
I think I'll ask my players to all have a dice of a given color (say white for ex.) to act as their AP biding dice and to do graphic descriptions.
3) What of bookkeeping aids for contests? anything provided within the boxed set? anybody has already devised something?
4) Anybody in for a HW/RQ x game in Madrid (spain)?
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