Somebody mentioned an atribute (IE: tiny) being both good and bad. I agree with
this. In our game several of the characters are "brawny" or "strong" or "tall".
When the brawny character fell off of a rope and the strong character tried to
catch him it became an upposed roll between the two traits (brawny won and they
both fell off).
--
Wesley Quadros
Cruise Director
Celtic Webs Internet Publishing
www.celtic-webs.com
wquadros_at_...
"Voyage Upon the Oceans of the Mind"