At 02:33 PM 03/27/2000 +0100, Richard Develyn wrote:
>For example:
>
>I have Strength 14 but I don't have Arm Wrestle. I use my Strength at -6 to
>Arm Wrestle and at the end of the session earn hero points.
>
>To increase my Strength from 14 to 15 will cost me 4 points (including
>cementing the benefit).
Improve Ability by +1 (Related to session) - 1 HP
Cementing the benefit only applies to benefits gained in a game session and is used to ensure that the benefits don't fade away. If you are given a free boost of +1 Strength during the game session, then you use 1 HP to cement it. If you are buying any character development, you don't need to cement it.
>Instead, I could gain Arm Wrestle at 14, which will cost 2 points (including
>cementing the benefit). Gaining the Arm Wrestle skill doesn't cost double
>the points.
Learn ... a subset of an ability at the current ability rating (Related to session) - 1
There is no cementing as mentioned above.
Later,
Andy
Powered by hypermail