> > >I was already planning on applying similar numbers as Edges/Handicaps.
> > >What's the general opinion on whether these numbers would be better as
> > >Edges/Handicaps or Augmentations?
> >
> > I wrote that with bonus/penalty to TN in mind, as the numbers stay
meaningful
> > at all levels of ability. A handicap of even -20 if you have a skill of
10W4 is
> > fairly meaningless, but at skill 15 it is pretty much fatal. All edges
and
> > hanidcaps tend to do is exaggerate the random factor in the contest. If
they're
> > big in comparison to the skills being used, one or other participant
will have
> > to bet the farm on a single die roll in order to do anything.
>
> A handicap subtractes from the AP's bid, does it not? A 20 Handicap
> could be very nasty.
Edges and Handicaps are modifiers to the AP bid. As such, they are not
useful in Simple contests or Ability tests. A Bonus/Penalty can be used in
any test because it modifies the Target number.
RR