Re: Highlander for HW

From: Thom Baguley <t.s.baguley_at_...>
Date: Wed, 8 Aug 2001 10:26:41 +0100


> From: gamartin_at_...
>> If the defeat is high enough to kill him, and he can only be killed
>> by decapitation, then, obviously the blow has decapitated him.
>
>OK. Would you then distinguish between two characters with 25 AP in
>a combat skill, one of whom can only be killed via McGuffin, and one
>which is subject to all normal forms of injury? What bothers me is
>how one would show, frex, the damage suffered by McLeod before he
>knew he had this special power; he takes a "fatal" blow, which is not
>in fact fatal. This might be represented by a hefty "arise from the
>dead" type feat, maybe. As it stands, with Connor vs Random
>Clansman, both with 5w, connors nominal invlunerability only serves
>to oblige the blow in ANY case which he is defeated unto death to be
>beheading; which seems to undermine the significance of the ability
>ion the first place as it is, in fact, no protection.

A simple solution might be to use the heroic consequences chart for him. If his starting AP are say 40, he'd need to be at -80 or so for a complete defeat. I'd also give him a hefty "rapid healing" and/or tough ability.

Thom

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