Re: More on Wealth

From: Tim Ellis <tim_at_...>
Date: Sat, 29 Sep 2001 18:35:22 -0000

You can _always_ say it. It just isn't meaningful on a game system level

>
> > just "The chest contains about 5 Wealth of loot"
>
> And you can't really say that, either (unless we have a mechanism,
> say something like Julian's, or like the "warped augments" idea,
> or _something_ at least) to add wealths together.
>

You can, I suppose, if you know what the current wealth of the player is "There is enough treasure to raise your wealth to 3W" or "If you shared it out you'd each get enough to rise one Wealth level" - although that's not much help outside of your own specific game.

You could, I suppose say "Were you to buy it on the open market you'd need to pit your wealth against a resistance of 17w" - but that might give an over inflated idea of the amount of gain to be gotten from selling it...

>> "OK you ransacked the Treasury - You can each raise your wealth by 
>>(up to) 4 points for 1HP" or whatever...)

>
> This is fine to a point, but it makes it almost impossible for
> scenario writers to usefully quantify "gains" in wealth,

I guess you'd need guidelines like
"At the end of the adventure award the players 3hp each, plus 1 for (objective x), 1 for (objective y) and 2 for (objective z).

Players who did (w) get a bonus hp to be spent on one of "Speak old Wyrmish", "Dragonnewt allies" or "Utumna ritual" only.

They should have recovered enough treasure to raise wealth by 3 points (if currently under 2), 2 points (if between 3 and 11) or one point (12 to 1w).This requires spending 1hp to cement.

If they took (treasure A) add 1 point to all categories and include one point for wealth 1w to 7w. They also get the flaw "Hunted by Black Fang Brotherhood" at 12 (or increase an existing flaw by 1 point) at no cost, once they discover it is missing!"

> and thus we end up in "GM winging it" territory again, whether the
> hapless GM is entirely comfortable with winging it.

As Jeff says above, encourage them to be less focussed on money and it  becomes less of an issue... (yes, I know it's not a perfect answer, sorry.)

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