For example; A giant that isn't very good at bashing small things but
when he hits, oh boy!
Even though he is poor at bashing things he is still a giant and thus
hard to defeat so 'hit things with tree 12' isn't good enough.
Or are HW abilities like 'hit things with tree' assumed to include both
skill and damage potential?
In which case such a giant would need a negative augmentation (whatever
that is called) whenever he tried to hit a small thing.
btw - I've not seen the HW stats for giants.
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