Re: Hero cults and subcults

From: markmohrfield <markmohrfield_at_...>
Date: Tue, 18 Apr 2000 19:07:42 -0000


>>Re-reading the text, I can see the problem in the use of the word
"subcult".
The "subcults" mentioned in the above extract refer to the worship of entities who teach one feat or affinity. Unfortunately, we used "subcult" in
the Keywords chapter to refer to aspects of gods. This was a mistake on our
part (hindsight is 20-20).

So how do you tell the different subcults apart? basically if a "subcult"
has more than one affinity it is really an "aspect" of a god and needs to
have
its own Inititaion or Devotion. If it teaches only one affinity or less
(only
one feat), then it is a subcult and comes under the 10% rule extracted above.

So Hedkoranth (3 affinities) must be Initited to, while Vanganth (1 affinity) can be worshipped with only 10% of your time.

Roderick <<

Okay, that clears things up a little. Does the character who joins the subcult gain it's magic abilities at the same level as he does for his main cult? I.e the devotee gaining the feats at 17 and an initiate gaining only the affinity at 17 and having to apply an improvisational modifier?

                                                Mark Mohrifield 

Powered by hypermail