Gaining Affinities & Feats

From: Wulf Corbett <wulfc_at_...>
Date: Wed, 19 Apr 2000 20:51:32 -0000


Having convinced myself my failed post earlier was my own fault, here's another attempt...
I've got myself confused about Affinities & Feats. No, it's not another complaint about the lack of explanations of Feats, although I just had to mention that :)
My problem lies in the method of actually gaining Affinities & Feats. As I understand it, when a character starts play as an Initiate, he gains all Affinities at the same level, and can use all feats within those Affinities, but always at an Improvisational penalty. Right? A beginner character Devotee, meanwhile, knows all Affinities, and all Feats within those Affinities, at full level. Yes? Now, my problem lies in the Character Development Costs table. Included there are entries for gaining new Affinities and new Feats 'Related to Session'. Now, how can you gain a NEW Feat without gaining a new Affinity, and therefore without becomming a worshipper of a new deity, and gaining ALL that deity's Affinities? And how can such a gain be 'Related to Session', since I see no way to use an Affinity or Feat unless you ALREADY have it? Related to this, how do you improve an Initiate to Devotee level, or make a non-Initiate into an Initiate? Do you have to buy Affinities singly when becoming an Initiate? I had imagined you became an Initiate and automatically learned all Affinities (Feats at Improvisation penalties, of course). Likewise, when improving from Initiate to Devotee, do you gain use of all feats at full ability immediately, or must you buy each Feat individually?

Wulf

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