Having convinced myself my failed post earlier was my own fault,
here's another attempt...
I've got myself confused about Affinities & Feats. No, it's not
another complaint about the lack of explanations of Feats, although I
just had to mention that :)
My problem lies in the method of actually gaining Affinities & Feats.
As I understand it, when a character starts play as an Initiate, he
gains all Affinities at the same level, and can use all feats within
those Affinities, but always at an Improvisational penalty. Right?
A beginner character Devotee, meanwhile, knows all Affinities, and
all Feats within those Affinities, at full level. Yes?
Now, my problem lies in the Character Development Costs table.
Included there are entries for gaining new Affinities and new
Feats 'Related to Session'. Now, how can you gain a NEW Feat without
gaining a new Affinity, and therefore without becomming a worshipper
of a new deity, and gaining ALL that deity's Affinities? And how can
such a gain be 'Related to Session', since I see no way to use an
Affinity or Feat unless you ALREADY have it?
Related to this, how do you improve an Initiate to Devotee level, or
make a non-Initiate into an Initiate? Do you have to buy Affinities
singly when becoming an Initiate? I had imagined you became an
Initiate and automatically learned all Affinities (Feats at
Improvisation penalties, of course). Likewise, when improving from
Initiate to Devotee, do you gain use of all feats at full ability
immediately, or must you buy each Feat individually?
Wulf