> Edges were really never intended for routine use.
> HeroQuest reserves
> them for unusual situations, like a giant thumping
> you with a massive
> club. If you want to worry about equipment, HQ uses
> bonuses (which
> are much faster to deal with in play). As before,
> they tend to cancel
> out, since equipment is rarely why heroes win.
No more worrying about whether to augment the skill, or add an offensive bonus or a defensive bonus, then? Good. Calculating the best combination of Numbers for any given situation was beyond me even with a spreadsheet to help :(
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