Re: Re: Resisting Magic

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Tue, 1 Apr 2003 19:58:27 -0800


> Resist magic is not generalised, it is quite specific and of little
> use in resisting anything else.

Most of the "Resist Magic" abilities listed in the book are pretty specific as to whether they resist Godplane, Soceryplane or Spiritplane powers. ("Resist Pagan God", "Fight Spirit" and the like).

For a generic "Resist Magic" Ability, I'd probably treat it like a "Broad Skill" and charge extra HP for advancing, and require improv. penalties on all uses of it. (better explained in HeroQuest).

RR

Powered by hypermail