Re: Re: House Rule for extended contests

From: Mike Holmes <homeydont_at_...>
Date: Sun, 07 Sep 2003 22:04:25 -0500


>From: David Dunham <david_at_...>

>That's true, but I think there's a psychological factor involved too
>-- people want big numbers. Especially if you can get them bigger
>than other players.

Well, I think that's true in certain circumstances. One thing I advocate is collaborative character generation sessions and email. So that each player is invested in the stories of the other characters. That goes a long way to ensuring that there's less PvP going on, especially in terms of character power.

Other techniques as well.

Mike



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