Even not-so-subtle!
> For example this only flows with criticals changes things hugely if I
> understood the statement from Roderick correctly. Instead of each blow
> causing flow my players will see that only "rarely" will they gain new
AP's
> during combat. The major gripe that we have had is that my Orlanthi
warrior
> will just fight the Lunars one at a time at the same melee and after
awhile
> he will have invincible amount of Ap's in hand. With the new thing he will
> only sometimes gain AP's, more often he will lose them or take them away
> from his opponent. This seems a change in very good direction: losing AP's
> is more like taking wounds and losing blood. More "realistic" IMHO
You will only gain AP when you roll a critical, and it's a transfer from your opponent to you. The general trend is to lose AP unless you have a good mastery-lead over your opponent.
RR
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