All of your old material is very easily converted to herowars, it's so easy you'll be able to handle it on the fly for the stuff you're really knowledgable about. Your 15 years of wisdom still valueable and you'll realise yourself that Glorantha is always on the move, there's nothing that radical in the new material.
enjoy the game!
Dave.
> -----Original Message-----
> From: Alain Rameau [SMTP:karamo_at_...]
> Sent: 22 May 2000 13:35
> To: hw-rules_at_egroups.com
> Subject: Re : Re: My first thoughts on HW
>
> I have to admit that my scepticism regarding Hero Wars system comes
> mainly from my bitterness. In fact, I played for more than 15 years
> using RQ system, creating my own rules, adding material,...
> And now, I have almost to start from scratch if I want to keep up
> with the Gloranthan fan herd ! I am definitely not happy to throw all
> past work to the bin. That's why I'd like to use it someway.
> I expected some changes in the rules system, but not a brand new one,
> which purposes appears mainly to match the director's vision of the
> game (but, to use a cinema parallel, director's cut version of a
> movie is never a brand new movie !).
>
> Alain.
>
>
> > Anyway, I understand this is largely a matter of taste. I
> like HW's design
> > philosophy and I'm having a lot of fun running it. My players too
> enjoy the
> > cinematic (nearly manga-like) mood of the game. Things looked
> strange to me
> > at first, but I found they work sufficiently well. And I hope I
> will be able
> > to have the full game in my hands as soon as possible.
> >
> > Cheers,
> > A hoping Alex.
>
>
> ------------------------------------------------------------------------
> Failed tests, classes skipped, forgotten locker combinations.
> Remember the good 'ol days
> http://click.egroups.com/1/4053/9/_/385715/_/958998931/
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