Re: magical vs.mundane resistance

From: Nils Weinander <nils_at_...>
Date: Tue, 02 Mar 2004 23:13:58 +0100


Oliver:
>
> Has anyone experimented with reducing the cost of magic? For example
> making affinities cost 1 HP instead of 3 HP (when concentrated). Or
> is that too gross?

A cost of 1 HP may be too cheap, but the standard cost of raising an affinity (6 HP) is WAY to high. I don't know what's a good compromise, but forcing player heroes to concentrate magic doesn't feel quite right.

/Nils W

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