"Default 14" is used *only* as a passive resistance. If there is a active ability being used against you, then you don't get the 14 default.
If a Wall isn't preventing you from jumping over it, then Wall-jumping magic is resisted by 14, even if it's the Topless Walls of Troy (Tall 10w4). But if there is a Spirit/Daimon/Essence/Guardian of the wall that has "Resist Jumpers 10w3", then your magic is up against that 10w3 (even if it was only a "Tall 5w" garden wall in the first place - it might be better not to use magic, or to only augment with it, than to use it actively).
RR
It is by my order and for the good of the state that the bearer of this has
done what he has done.
- Richelieu
Powered by hypermail