> Couldn't you be a little more flexible in that regard? Let the
> players know that when there is some find like that, depending on
how
> they use it by the end of the adventure they might have some
choices
> on how they take their bonus. So they could get the two for one
on
> their wealth if they keep it. Or if they present it to the cheif
> maybe they could get a twofer on their clan relationship. Or if
they
> sacrifice it to their god maybe on their piety....
I routinely hand out free wealth increases if it makes sense in the game. Last session, my players received a point of wealth from the king of the Colymar AND a free increase in their relationship to the king.
Jeff
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