Re: Money

From: jeffrichard68 <jeff.richard_at_...>
Date: Fri, 16 Jul 2004 17:48:37 -0000


> > I
> >have been playing around with requiring an annual "stead
economics"
> >contest to figure out how prosperous the players' farm is (for
> >instance, can they host tribal thanes without needing to sacrifice
> >permanent wealth - or how easily can they get cottars to work
their
> >farm while they are away).
>
> Sweet. Shades of Pendragon, but even better. :-)

Not really surprising that David Dunham and I would have something like that in our games, is it?

My only complaint right now is that I haven't figured out a good HQ "childbirth system". It would be neat to have something that could be modified by magic, bad spirits, etc.

Jeff

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