Re: Mercario/ Donandar

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Wed, 8 Sep 2004 19:36:34 -0700


> I have been running a game with the entertainer Donandar but have
> recently realised the rulles were the old HW from Storm Tribe.

Still valid in HQ.

> If I update him to HQ, the two affinities become common magic
> talents, and an affinity from skovari. But of course, if you are a
> concentrated theist, you lose all you talents only get to keep the
> feats. I think this sucks, so I rule that he can have them as
> common magic feats effectively, although talents is a cool name so
> we will keep that.
>
> The alternative is tell the player they now only have one affinity,
> or, unconcentrate the magic and not be able to use stuff as active
> abilities, which won't be much fun if your hanging around with guys
> flying around, throwing lightning bolts and javelins for a mile.
>
> I think the entertainer rules need a rethink guys.

Take a look at Masters of Luck and Death for the Donandar "common Religion" update.

RR
C'est par mon ordre et pour le bien de l'Etat que le porteur du pr�sent a fait ce qu'il a fait.
- Richelieu

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