RE: Digest Number 71

From: Ashley Munday <ashleym_at_...>
Date: Sat, 27 May 2000 01:14:02 +0100


James Turner notes:

"All HW theist initiates have access to reusable magic. All HW nomad braves have a handful of one use fetishes (no wonder the Praxian invaders keep kicking nomad butt)."

According to the rules the Nomads have up to 5 fetishes at ability of about 17 while theist initiates have three or so affinities at ability 17, take away 3 or 5 for improv. Add to the fact that the nomads can gain an augmentation and an action point from their fetishes and you end up calling the smelly bloke on the smellier Bison "Sir."

Ash

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