>From: "thanksforfish" <thanksforfish_at_...>
>Does anyone know of any heroquest rules that allow 2 players to play the
>heroes with no-one dedicated to playing the DM ?
As with any case where there is no sole GM (narrator in this case), the key is to distribute that person's normal duties. So you simply have to decide:
You can split these less evenly, like having one player do all of the setting, but the other player set all of the adversity (deciding when the setting attacks and whatnot).
If you think about the duties of the narrator, you can probably split them up in an ammenable manner. Like Jane says, once you've done that, I think HQ will work admirably without any changes in the rules.
Mike
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