Neutrals

From: Lightcastle <light_castle_at_...>
Date: Fri, 4 Nov 2005 14:18:27 -0500


Ooh, this sounds like it was fun.

On Friday 04 November 2005 3:36 am, Jane Williams wrote:
> This sounds quite similar to a situation in the Swords campaign, where the
> contest was to find out which faction was going to end up controlling the
> Humakt temple in Pavis.
>
> What we did was have two sides to the contest(s), both NPCs, with
> reasonably high but even "persuade" people type skills. And then we looked
> at all the other groupings whose support mattered, worked out how
> thoroughly they were supporting each side, and set them up as "community
> support" to the lead NPCs, at various levels of commitment. This community
> support was what gave the leaders high numbers, not their own abilities.
>
> As it stood, there was stalemate. So the job of the PCs was to persuade the
> various support groups to change sides, or at least get more (or less)
> enthusiastic. After a bit of this, the main NPCs would have another go at
> each other.

Complicated, but probably worth it if all the PCs were involved. Definitely a good way to approach something like this. I'll have to keep this sort of idea in mind.

> http://www.herewardslegion.info/wikka/wikka.php?wakka=RulesGroupSupport

Thanks for the link.

> The whole thing was unfortunately cut short by a couple of extreme
> dice-rolls on the part of the Lunar leader, who ended up politically very
> very dead, and shortly afterwards, physically dead as well.

Sadly, that sort of thing does happen. :)

LC

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