t.
> First, Tim, I think that your interpretation works
> fine, and, in fact, I use
> it myself in some games. That said...
>
> >From: "Tim Ellis" <tim_at_...>
> >
> >The problem is that this doesn't quite seem to add
> up with the
> >description of charms.� If a spiritist can use a
> charm automatically
> >and without any contest required then it makes me
> wonder how it is
> >that the spirit in the charm gets to decide not to
> work for a non
> >member.
>
> There's nothing that says that a being that gives
> magic must have a contest
> up front to allow people to use their magic. By this
> logic, since a theist
> doesn't have to have a contest to get his god to
> allow him to use a Feat, he
> should be able to teach the feat to anyone. The
> point is that the stated
> version, that tradition charms cannot be given to
> people outside the
> tradition is as easily rationalizable as your
> version. I think either way
> will work just fine in play.
>
> Mike
>
>
>
>
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