Re: Randomity and low rolls

From: Wulf Corbett <wulfc_at_...>
Date: Wed, 31 May 2000 23:13:51 +0100


On Wed, 31 May 2000 14:53:49 -0700, "Timothy Byrd" <timbyrd_at_...> wrote:

>And here is for 5W vs. 5:

>The actor wins in (5+84+217+0) = 306 cases = 76.50%
>The opp wins in (0+1+18+56) = 75 cases = 18.75%
>They tie in (0+0+14+5) = 19 cases = 4.75%
>
>If you change the marginal rolls rule to be high roll wins, then the
>5W vs. 5 case changes to:
>
>The actor wins in (5+84+217+56) = 362 cases = 90.50%
>The opp wins in (0+1+18+0) = 19 cases = 4.75%
>They tie in (0+0+14+5) = 19 cases = 4.75%

This isn't fair though, as if you had rolled high WITHOUT a Mastery bump, you'd have failed. So you would be getting the bump AND the benefit of high roll. I can see the 'greatest margin of success' change working, but not 'highest roll'.

Wulf

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