We do, sort of. We don't use HP for advancement at all, we just decide that the story suggests the character should have a new skill, or a skill increase (or a flaw increase - actually, they're the most common!) and do it.
Bumps-HP are usually earnt by giving me a really good description of how the HP-spend manifests itself. So in practice you can bump any time you're willing to take enough of an interest to describe it.
Yes, we too have gone quite a long way from the core rules - only it wasn't a "drift" for us, it was deliberate.
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