- In HeroQuest-rules_at_yahoogroups.com, "parental_unit_2"
<parental_unit_2_at_...> wrote:
>
> --- In HeroQuest-rules_at_yahoogroups.com, "Bryan" <bethexton@> wrote:
> >
> > Is anyone using the mass effort rules? If so, how well do they work
> > for you?
A couple of things we did for mass combat in Jeff Richard's Sartar
game that I forgot to mention:
- Jeff sometimes didn't model Sartarite armies as single groups, but
as a set of groups based on the tactical units from _Orlanth is Dead_:
The Sword, Shield, Spear, Byrnie, and Javelin. A player ran each unit.
It at least gave players something to do during mass combats, where
their heroes often could have no influence on the outcome.
- Jeff used the number of hero points spent during a mass combat as a
measure of how many losses the winning side suffered. I don't think he
had a fixed, mechanical way of doing it.
Rob