This is exactly my point. If that was the case then I really would have
no problem with people using relevant mundane abilities against magical
attacks, which is of course far more elegant.
Maybe the powers that be are listening to this one! :^)
Rob
- In HeroQuest-rules_at_yahoogroups.com, "Roderick and Ellen Robertson"
<rjremr_at_...> wrote:
>
> You know, I was thinking about this the other day, and I now see no
reason
> that magic (Theist and Sorcery, specifically - Animism has costs
based on
> how powerful your spirit is, and that seems correct to me) should be
more
> expensive than other abilities.