Re: Heroquest Kung Fu

From: Gavain Sweetman <gavain.sweetman_at_...>
Date: Tue, 23 Oct 2007 15:37:21 +0000 (GMT)


Should have read the whole thread, Tim Ellis got in first with the same idea :-))

Gavain

>>

From: Sam Elliot <samclau_at_...>
To: HeroQuest-rules_at_yahoogroups.com
Sent: Tuesday, 23 October, 2007 4:30:13 PM Subject: RE: Heroquest Kung Fu

I was going to reply and suggest he invent an ability called "Kung Fu" and leave it at that; much as I would "Fencing".

That felt a bit mean after all that work, though.
>>

Looks like a typical theistic character.

Martial Arts as the keyword including the school specialities. The Moves and Effects become affinities where only one can be applied at once. Everything else is a skill from the MA keyword.

Gavain

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