I would consider a Glorantha game again, I suppose.
These days I tend to like trying to gather players and having them come up with a world and dynamic they want to play in and creating it in play.
I've wanted to try a Swashbuckling-style game for a while.
Best,
L Castellucci
Continuum 2008 wrote:
>
> So ignoring the threads and posts about numbers or the lack there of.
> What settings and genres are you going to use the new HeroQuest rules for?
>
> What scenario or campaign ideas are you bubbling with?
>
> Tell us all you hopes for the new edition.
>
> Darran
>
>
>
>
Powered by hypermail