> Just to establish the facts: on the Moon Design Team, I play the game and
> have little interest discussing theory. David plays the game and has little
> interest in discussing theory. Neil plays the game and has little interest
> in discussing theory. Ian plays the game and dabbles in discussing theory.
Robin designed the game, has little interest in discussing theory, and finds most applications of theory result in dysfunctional design and play. The changes in HQ2 have been made to solve practical problems, not to advance a theoretical model.
Take care >>> Robin
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