I'm a HeroQuest 1.0 Grognard - 2.0 is nifty, but the lack of simultationism left me a bit cold. I *liked* knowing what M2 vs M4 or even crazy M7-9 meant in Glorantha, regardless of game balance issues.
Here's my take:
Actually, 4E would be really easy to convert, as all their nifty Abilities and Class Features and Powers can just be used as HQ Abilities names.
For example:
Keyword: Eladrin
Natural Fey Humanoid, Low Light Vision, Speak Common, Speak Elven, Eladrin
Education, Eladrin Longsword Training, Eladrin Will, Fey Step, Trance State
Keyword: Wizard
Wear Cloth Armor, Wield Dagger/Staff, Use [Magic Implement], Strong Will,
Arcana + 3 Skills, Wizard Cantrips, Ritual Casting, Spellbook.
Class Features/Feats/Powers you'd just use the name of it.
As folks level up, they can add to Keywords/individual skills, and unlock more feats/powers/crunch as per "normal" DnD. Hell, "Level" could be this meta keyword, and you could roughly map them to mastery levels.
-Santo
aum shanti shanti shantih.
"The world is like the impression left by the telling of a story." - from
the Yoga Vāsiṣṭha
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