Re: Pass-Fail Cycle with Assisting Characters

From: David Dunham <david_at_...>
Date: Sat, 22 Oct 2011 23:10:26 -0700


On 21 Oct 2011, at 06:50, SARAH wrote:

> I think the p/f cycle works great for establishing the baseline resistance in a given scene, which the PCs can then chew on to modify (either up or down) based on their actions

Sounds exactly right.

David Dunham
Glorantha/HQ/RQ page: www.pensee.com/dunham/glorantha.html

Powered by hypermail