Back when defined keywords were all the rage it would have served some purpose. In HQ2, when essentially a keyword is just a broad ability with any test requiring a common sense check I don't think it would be as helpful.
On Tue, Apr 24, 2012 at 8:50 PM, Guy <guy.hoyle_at_...> wrote:
> I think I should have used the term "character creation" rather than "character generation". I'm not looking for something that will generate characters at random; I'm looking for something to help the player design and edit characters (something that will let me set up keywords, for example).
>
> Sorry for the confusion,
>
> Guy
>
>
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